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  • Helen Rao posted an update 6 years, 5 months ago

    Uld also be impossible to replicate (including the case of fire within a developing) or experimentally manipulate? 2. How is it probable to measure the parameters that give us facts regarding the behavior dynamics of a single, two, or quite a few folks? 3. How can we incorporate all the achievable parameters of a behavior dynamics in a model to become applied to forecast collective behavior in the macro (social) level? Answering each and every one of these study questions, we’ve got a three-step strategy for modeling behavior dynamics. Within the following I propose Virtual Reality (VR) as the elective strategy to study human behavior associated to precise situation, opportunely emulated. Then I clarify tips on how to measure behavior parameters to study the dynamics of a single, two, and numerous men and women. Finally I use computational models for simulation of dynamic behavior in a population. An experimental study can also be integrated as a 1st demonstration in the three-step strategy.HUMAN BEHAVIOR Related TO Certain SITUATIONSClassic procedures to emulate distinct predicament relies on exposure and recall of practical experience although imagery, in distinct by the indicates of text, video, and audio (Sadoski and Paivio, 2012; Paivio, 2013; Richardson, 2013; Reisberg, 2014). Unfortunately these methods have a number of troubles: mostly they need a big ability in imagining the distinct circumstance (Finke, 2014) and they are out from the complete experimental control and so they are usually passive exposure techniques (Paivio, 2013). Additionally, the logging of specific events or activity and active interaction with the situation, is impossible.FIGURE 1 | Actual behaviors is often emulated in VR by developing certain scenarios to elicit them (Step1). When manifested, such behaviors is usually measured and included (Step2) in a computational model to run an artificial simulation in the bottom up to study behavior dynamics (Step3).Frontiers in Psychology | http://www.frontiersin.orgNovember 2015 | Volume six | ArticleCipressoModeling behavior dynamicsFIGURE two | Behavioral, relational, physiological, and user data are collected in lab settings (e.g., by suggests of VR) or inside the field (e.g., by indicates of mobile applications), contributing to feed the model’s most important input (atmosphere, rules, and agents) and feedbacking the users with virtual atmosphere changes, which in turn contribute once more to feed the models, as much as the system homeostasis.To overcome these limitation, I propose the use of an sophisticated platform of VR, which is in a position on the a single hand to elicit behavior within a replicable setting and however to SB-3CT web extract precise parameters, though keeping the experimental situations controlled. Utilizing virtual environments, it is actually achievable to create replicable and standardized settings within which genuine humans can encounter scenarios eliciting the behavior that manifests inside the subjects in relational, dynamic, and multidimensionalframeworks. Moreover, it really is achievable to interconnect simulated with actual behavioral information, calibrating the computational models by utilizing genuine empirical information collected in a controlled setting. Virtual environments are particularly appropriate for behavioral research; the truth is, within these environments it is possible to satisfy all the experimental requirements linked for the relational, dynamic, and multidimensional attributes that are the core framework of behavior.Frontiers in Psychology | http://www.frontiersin.orgNovember 2015 | Volume 6 | ArticleCipressoModeling behavior dynamicsTABLE 1 | Modeling behavior dynamics. Quantity of men and women.